Usability Testing Log
Sunday, 4/16/2022
Usability Test 9
Time: 12:00pm - 12:30pm
Consultant: Ivona Gorgioski
Logger(s): Kevin Cornell
Developer(s): none
Participant 9
Log:
- Connects ‘road segment’ to demand node
- Connects ‘rail node’ to demand node
- Accidentally disconnects nodes and is confused
- Unable to tell what a supply node was depicting
- Finds the about screen and reads through it
- Goes to how to play and reads that
- Reading node descriptions
- Connecting nodes seems to be easier
- May be confused when a line is drawn over a distribution node
- Achieves goal quickly
- Trying to reconfigure the chain to further minimize the budget
Interview Questions:
- What is your first impression of the website?
- The title screen does a good job of explaining that it is about supply chain logistics
- Did this impression change over the course of testing the site?
- Is there anything you would change in regards to how the simulator functioned?
- Explaining what the purpose of CO2 emissions were and asking the user if it was their first time playing
- What was the best part of this experience?
- It was straightforward and easy to understand
- What was the more frustrating part of this experience?
- Do you feel you learned something about supply chain while navigating this application?
- “Not really. I think that the game would be more beneficial if there were challenges that tested your understanding.”
- Could you identify the four kinds of nodes?
- Supply as logs, demand as road and train tracks, demand is unknown